Building
Scalable
Solutions
For You
We are an independent studio crafting systems that scale and worlds that don't end.
Current Project
Status: In Development Est. Beta: 2026 Q2RoguelikeProject
Project
Phosphor
An infinite roguelike where the dungeon never ends and the code never breaks.
Engine
Godot 4 C# / With modifications
Platform
PC / Steam (in future)
Join the Void
We are building in public. Join the server to see the progress.






